91 terms
Business Glossary
The key vocabulary of Business, each term defined in plain language. Start learning in the Business subject, or drill these terms as flashcards.
- Ad-supported
- A model where a third party pays for access to the audience; the user is not the paying customer.
- Balance sheet
- A snapshot of what a business owns (assets) and owes (liabilities) at a point in time.
- BATNA
- Best Alternative To a Negotiated Agreement — your fallback if a deal falls through, which sets your walk-away point.
- Bottleneck
- The step that limits the throughput of an entire process; improving anything else changes little.
- Brand management
- Coordinating a product’s identity and reputation; formalized as a business function in the 1930s.
- Break-even point
- The level of sales at which total revenue exactly covers total costs.
- Business
- An organisation that creates value by solving problems or meeting needs, and earns revenue in exchange.
- Business model
- The logic of how an organisation creates, delivers, and captures value.
- Business resilience
- An organisation’s capacity to absorb shocks, adapt, and continue operating through disruption.
- Cash flow
- The timing of money in and out; distinct from profit, and what determines survival.
- Cash flow statement
- A statement tracking the actual cash moving into and out of a business.
- Change management
- The practice of guiding people and organisations through change so it actually sticks.
- Churn
- The rate at which customers leave.
- Company culture
- The behaviours a group actually rewards and tolerates — which forms whether or not it is designed.
- Comparative advantage
- The ability to produce a good at a lower opportunity cost than others, the classic rationale for trade.
- Competition
- Pressure from anyone solving the same problem, including the option of doing nothing.
- Contribution margin
- The revenue from a sale minus its variable costs — what each unit contributes toward fixed costs and profit.
- Cost
- Resources consumed in producing and selling.
- Cost leadership
- Competing by achieving a genuine, sustainable cost advantage over rivals.
- Cost-plus pricing
- Setting price by adding a fixed margin on top of what it costs to produce.
- Creative destruction
- Joseph Schumpeter’s idea (1942) that innovation continually replaces old firms and industries with new ones.
- Creator economy
- The set of businesses built by individuals who earn from an audience they build online.
- Customer
- The specific person or organisation that chooses to pay.
- Debt financing
- Raising money by borrowing, which must be repaid with interest.
- Delegation
- Entrusting tasks and authority to others, which a growing business requires of its founders.
- Demand
- How much of something customers want at a given price; moves with price, income, and substitutes.
- Differentiation
- Being meaningfully different on something customers value, rather than merely cheaper.
- Digital transformation
- Rethinking how a business creates and delivers value using digital technology, not merely adding technology to old processes.
- Disruptive innovation
- An innovation that starts in a simple or low-end application and improves until it displaces established competitors.
- Division of labour
- Splitting work into specialized tasks to raise productivity, famously described by Adam Smith in 1776.
- Dropshipping
- A retail model where a supplier ships products directly to the customer, so the seller holds no inventory.
- E-commerce
- Buying and selling goods or services over the internet.
- Equity financing
- Raising money by selling ownership stakes in a business.
- ESG
- Environmental, social, and governance factors used to assess a company beyond financial returns.
- Feature
- What a product is — as distinct from what it does for the customer.
- Feedback
- Information given to help someone improve, most useful when specific, timely, and caring.
- Fixed cost
- A cost that stays roughly constant regardless of volume.
- Freemium
- A free tier attracting users and a paid tier converting some of them.
- Greenwashing
- Misleading claims that overstate how environmentally responsible a product or company is.
- Guild
- A medieval association of craftsmen or merchants that controlled the practice of a trade in a town.
- Income statement
- A financial statement showing revenue, costs, and profit over a period of time.
- Incremental innovation
- Gradual, continuous improvement of an existing product, service, or process.
- Indirect competition
- Anything competing for the same time, money, or attention.
- Intrinsic motivation
- Motivation that comes from within — autonomy, mastery, and purpose — rather than external rewards.
- Joint-stock company
- A business owned by shareholders who hold tradable shares; an early example is the Dutch East India Company (1602).
- Key performance indicator
- A small set of measures reflecting whether goals are being met.
- Knowledge worker
- A term popularized by Peter Drucker for workers whose main capital is knowledge rather than manual labour.
- Lagging indicator
- A financial measure reporting what has already happened.
- Leadership
- Setting direction and aligning, motivating, and inspiring people toward a shared goal.
- Leading indicator
- An operational measure that moves before the financial results do.
- Level 5 leadership
- Jim Collins’s idea that the best leaders blend strong professional will with personal humility.
- Limited liability
- A legal protection limiting owners’ losses to what they invested, encouraging investment in companies.
- Management
- Planning, organising, and coordinating resources and work to deliver results reliably.
- Margin
- Profit expressed as a percentage of revenue.
- Marginal cost
- The cost of producing one more unit; near zero for many digital products.
- Market
- The group of customers who might buy; rarely uniform.
- Market segment
- A group within a market with genuinely different needs.
- Marketing channel
- A route by which a business reaches customers, such as organic search, paid ads, or word of mouth.
- Marketplace
- A model connecting buyers and sellers for a cut; powerful at scale, hard to start.
- Mass production
- Making large quantities of standardized goods efficiently, exemplified by Ford’s assembly line around 1913.
- Minimum viable product
- The simplest version of a product that lets you test a real market need with the least effort.
- Network effect
- A product or service that becomes more valuable to each user as more people use it.
- OKRs
- Objectives and Key Results: a goal-setting system pairing ambitious objectives with measurable results.
- Organic reach
- Unpaid discovery of a business through search and sharing, which compounds over time.
- Platform (two-sided market)
- A business that creates value by connecting two or more groups, such as buyers and sellers.
- Positioning
- The place a business occupies in a customer's mind relative to alternatives.
- Price elasticity
- How much the quantity demanded changes when the price changes.
- Product-market fit
- The point at which a product genuinely satisfies a strong market demand.
- Profit
- What remains after costs are subtracted from revenue.
- Psychological safety
- A shared belief that a team is safe for interpersonal risk-taking, linked to higher team performance.
- Retention
- Whether customers come back; usually more informative than acquisition.
- Return on investment
- A measure of an investment’s gain relative to its cost.
- Revenue
- Money earned from sales.
- Runway
- How long a business can keep operating at its current burn rate before it runs out of cash.
- Scientific management
- Frederick Taylor’s early-20th-century approach of optimizing work through measurement, later widely critiqued.
- Search engine optimization (SEO)
- Improving content so it ranks well in search results by being useful, relevant, and readable.
- Servant leadership
- A model of leadership focused on serving and developing the people one leads.
- Software as a service (SaaS)
- Software delivered over the internet for a recurring subscription fee rather than a one-time purchase.
- Stakeholder
- Any party affected by a business — customers, employees, suppliers, communities — not only its shareholders.
- Subscription
- A model charging a recurring fee; predictable, and dependent on continuous value.
- Triple bottom line
- A framework measuring performance across three dimensions: people, planet, and profit.
- Unit economics
- Whether a single sale makes money once its direct costs are counted.
- Valuation
- An estimate of what a business or asset is worth, based on assumptions rather than certainty.
- Value
- The outcome a customer actually receives; time, money, feeling, or a job done.
- Value creation
- Solving a meaningful customer problem better than the available alternatives.
- Value-based pricing
- Setting price according to the value delivered to the customer rather than only the cost to produce.
- Vanity metric
- A number that rises reliably while telling you nothing actionable.
- Variable cost
- A cost that rises with each additional unit.
- Working capital
- The money tied up in day-to-day operations — roughly, current assets minus current liabilities.